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- 'use strict';
-
- Object.defineProperty(exports, "__esModule", {
- value: true
- });
-
- var _toConsumableArray2 = require('babel-runtime/helpers/toConsumableArray');
-
- var _toConsumableArray3 = _interopRequireDefault(_toConsumableArray2);
-
- var _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');
-
- var _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);
-
- var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');
-
- var _classCallCheck3 = _interopRequireDefault(_classCallCheck2);
-
- var _createClass2 = require('babel-runtime/helpers/createClass');
-
- var _createClass3 = _interopRequireDefault(_createClass2);
-
- var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');
-
- var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);
-
- var _inherits2 = require('babel-runtime/helpers/inherits');
-
- var _inherits3 = _interopRequireDefault(_inherits2);
-
- var _toArray2 = require('babel-runtime/helpers/toArray');
-
- var _toArray3 = _interopRequireDefault(_toArray2);
-
- var _simpleAssign = require('simple-assign');
-
- var _simpleAssign2 = _interopRequireDefault(_simpleAssign);
-
- var _react = require('react');
-
- var _react2 = _interopRequireDefault(_react);
-
- var _propTypes = require('prop-types');
-
- var _propTypes2 = _interopRequireDefault(_propTypes);
-
- var _reactDom = require('react-dom');
-
- var _reactDom2 = _interopRequireDefault(_reactDom);
-
- var _TransitionGroup = require('react-transition-group/TransitionGroup');
-
- var _TransitionGroup2 = _interopRequireDefault(_TransitionGroup);
-
- var _dom = require('../utils/dom');
-
- var _dom2 = _interopRequireDefault(_dom);
-
- var _CircleRipple = require('./CircleRipple');
-
- var _CircleRipple2 = _interopRequireDefault(_CircleRipple);
-
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
-
- // Remove the first element of the array
- var shift = function shift(_ref) {
- var _ref2 = (0, _toArray3.default)(_ref),
- newArray = _ref2.slice(1);
-
- return newArray;
- };
-
- var TouchRipple = function (_Component) {
- (0, _inherits3.default)(TouchRipple, _Component);
-
- function TouchRipple(props, context) {
- (0, _classCallCheck3.default)(this, TouchRipple);
-
- // Touch start produces a mouse down event for compat reasons. To avoid
- // showing ripples twice we skip showing a ripple for the first mouse down
- // after a touch start. Note we don't store ignoreNextMouseDown in this.state
- // to avoid re-rendering when we change it.
- var _this = (0, _possibleConstructorReturn3.default)(this, (TouchRipple.__proto__ || (0, _getPrototypeOf2.default)(TouchRipple)).call(this, props, context));
-
- _this.handleMouseDown = function (event) {
- // only listen to left clicks
- if (event.button === 0) {
- _this.start(event, false);
- }
- };
-
- _this.handleMouseUp = function () {
- _this.end();
- };
-
- _this.handleMouseLeave = function () {
- _this.end();
- };
-
- _this.handleTouchStart = function (event) {
- event.stopPropagation();
- // If the user is swiping (not just tapping), save the position so we can
- // abort ripples if the user appears to be scrolling.
- if (_this.props.abortOnScroll && event.touches) {
- _this.startListeningForScrollAbort(event);
- _this.startTime = Date.now();
- }
- _this.start(event, true);
- };
-
- _this.handleTouchEnd = function () {
- _this.end();
- };
-
- _this.handleTouchMove = function (event) {
- // Stop trying to abort if we're already 300ms into the animation
- var timeSinceStart = Math.abs(Date.now() - _this.startTime);
- if (timeSinceStart > 300) {
- _this.stopListeningForScrollAbort();
- return;
- }
-
- // If the user is scrolling...
- var deltaY = Math.abs(event.touches[0].clientY - _this.firstTouchY);
- var deltaX = Math.abs(event.touches[0].clientX - _this.firstTouchX);
- // Call it a scroll after an arbitrary 6px (feels reasonable in testing)
- if (deltaY > 6 || deltaX > 6) {
- var currentRipples = _this.state.ripples;
- var ripple = currentRipples[0];
- // This clone will replace the ripple in ReactTransitionGroup with a
- // version that will disappear immediately when removed from the DOM
- var abortedRipple = _react2.default.cloneElement(ripple, { aborted: true });
- // Remove the old ripple and replace it with the new updated one
- currentRipples = shift(currentRipples);
- currentRipples = [].concat((0, _toConsumableArray3.default)(currentRipples), [abortedRipple]);
- _this.setState({ ripples: currentRipples }, function () {
- // Call end after we've set the ripple to abort otherwise the setState
- // in end() merges with this and the ripple abort fails
- _this.end();
- });
- }
- };
-
- _this.ignoreNextMouseDown = false;
-
- _this.state = {
- // This prop allows us to only render the ReactTransitionGroup
- // on the first click of the component, making the inital render faster.
- hasRipples: false,
- nextKey: 0,
- ripples: []
- };
- return _this;
- }
-
- (0, _createClass3.default)(TouchRipple, [{
- key: 'start',
- value: function start(event, isRippleTouchGenerated) {
- var theme = this.context.muiTheme.ripple;
-
- if (this.ignoreNextMouseDown && !isRippleTouchGenerated) {
- this.ignoreNextMouseDown = false;
- return;
- }
-
- var ripples = this.state.ripples;
-
- // Add a ripple to the ripples array
- ripples = [].concat((0, _toConsumableArray3.default)(ripples), [_react2.default.createElement(_CircleRipple2.default, {
- key: this.state.nextKey,
- style: !this.props.centerRipple ? this.getRippleStyle(event) : {},
- color: this.props.color || theme.color,
- opacity: this.props.opacity,
- touchGenerated: isRippleTouchGenerated
- })]);
-
- this.ignoreNextMouseDown = isRippleTouchGenerated;
- this.setState({
- hasRipples: true,
- nextKey: this.state.nextKey + 1,
- ripples: ripples
- });
- }
- }, {
- key: 'end',
- value: function end() {
- var currentRipples = this.state.ripples;
- this.setState({
- ripples: shift(currentRipples)
- });
- if (this.props.abortOnScroll) {
- this.stopListeningForScrollAbort();
- }
- }
-
- // Check if the user seems to be scrolling and abort the animation if so
-
- }, {
- key: 'startListeningForScrollAbort',
- value: function startListeningForScrollAbort(event) {
- this.firstTouchY = event.touches[0].clientY;
- this.firstTouchX = event.touches[0].clientX;
- // Note that when scolling Chrome throttles this event to every 200ms
- // Also note we don't listen for scroll events directly as there's no general
- // way to cover cases like scrolling within containers on the page
- document.body.addEventListener('touchmove', this.handleTouchMove);
- }
- }, {
- key: 'stopListeningForScrollAbort',
- value: function stopListeningForScrollAbort() {
- document.body.removeEventListener('touchmove', this.handleTouchMove);
- }
- }, {
- key: 'getRippleStyle',
- value: function getRippleStyle(event) {
- var el = _reactDom2.default.findDOMNode(this);
- var elHeight = el.offsetHeight;
- var elWidth = el.offsetWidth;
- var offset = _dom2.default.offset(el);
- var isTouchEvent = event.touches && event.touches.length;
- var pageX = isTouchEvent ? event.touches[0].pageX : event.pageX;
- var pageY = isTouchEvent ? event.touches[0].pageY : event.pageY;
- var pointerX = pageX - offset.left;
- var pointerY = pageY - offset.top;
- var topLeftDiag = this.calcDiag(pointerX, pointerY);
- var topRightDiag = this.calcDiag(elWidth - pointerX, pointerY);
- var botRightDiag = this.calcDiag(elWidth - pointerX, elHeight - pointerY);
- var botLeftDiag = this.calcDiag(pointerX, elHeight - pointerY);
- var rippleRadius = Math.max(topLeftDiag, topRightDiag, botRightDiag, botLeftDiag);
- var rippleSize = rippleRadius * 2;
- var left = pointerX - rippleRadius;
- var top = pointerY - rippleRadius;
-
- return {
- directionInvariant: true,
- height: rippleSize,
- width: rippleSize,
- top: top,
- left: left
- };
- }
- }, {
- key: 'calcDiag',
- value: function calcDiag(a, b) {
- return Math.sqrt(a * a + b * b);
- }
- }, {
- key: 'render',
- value: function render() {
- var _props = this.props,
- children = _props.children,
- style = _props.style;
- var _state = this.state,
- hasRipples = _state.hasRipples,
- ripples = _state.ripples;
- var prepareStyles = this.context.muiTheme.prepareStyles;
-
-
- var rippleGroup = void 0;
-
- if (hasRipples) {
- var mergedStyles = (0, _simpleAssign2.default)({
- height: '100%',
- width: '100%',
- position: 'absolute',
- top: 0,
- left: 0,
- overflow: 'hidden',
- pointerEvents: 'none',
- zIndex: 1 // This is also needed so that ripples do not bleed past a parent border radius.
- }, style);
-
- rippleGroup = _react2.default.createElement(
- _TransitionGroup2.default,
- { style: prepareStyles(mergedStyles) },
- ripples
- );
- }
-
- return _react2.default.createElement(
- 'div',
- {
- onMouseUp: this.handleMouseUp,
- onMouseDown: this.handleMouseDown,
- onMouseLeave: this.handleMouseLeave,
- onTouchStart: this.handleTouchStart,
- onTouchEnd: this.handleTouchEnd
- },
- rippleGroup,
- children
- );
- }
- }]);
- return TouchRipple;
- }(_react.Component);
-
- TouchRipple.defaultProps = {
- abortOnScroll: true
- };
- TouchRipple.contextTypes = {
- muiTheme: _propTypes2.default.object.isRequired
- };
- TouchRipple.propTypes = process.env.NODE_ENV !== "production" ? {
- abortOnScroll: _propTypes2.default.bool,
- centerRipple: _propTypes2.default.bool,
- children: _propTypes2.default.node,
- color: _propTypes2.default.string,
- opacity: _propTypes2.default.number,
- style: _propTypes2.default.object
- } : {};
- exports.default = TouchRipple;
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