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- "use strict";
-
- function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { _defineProperty(target, key, source[key]); }); } return target; }
-
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
-
- /**
- * Copyright (c) Facebook, Inc. and its affiliates.
- *
- * This source code is licensed under the MIT license found in the
- * LICENSE file in the root directory of this source tree.
- *
- * @format
- *
- * @emails oncall+draft_js
- */
- var DraftEntityInstance = require("./DraftEntityInstance");
-
- var Immutable = require("immutable");
-
- var invariant = require("fbjs/lib/invariant");
-
- var Map = Immutable.Map;
- var instances = Map();
- var instanceKey = 0;
- /**
- * Temporary utility for generating the warnings
- */
-
- function logWarning(oldMethodCall, newMethodCall) {
- console.warn('WARNING: ' + oldMethodCall + ' will be deprecated soon!\nPlease use "' + newMethodCall + '" instead.');
- }
-
- /**
- * A "document entity" is an object containing metadata associated with a
- * piece of text in a ContentBlock.
- *
- * For example, a `link` entity might include a `uri` property. When a
- * ContentBlock is rendered in the browser, text that refers to that link
- * entity may be rendered as an anchor, with the `uri` as the href value.
- *
- * In a ContentBlock, every position in the text may correspond to zero
- * or one entities. This correspondence is tracked using a key string,
- * generated via DraftEntity.create() and used to obtain entity metadata
- * via DraftEntity.get().
- */
- var DraftEntity = {
- /**
- * WARNING: This method will be deprecated soon!
- * Please use 'contentState.getLastCreatedEntityKey' instead.
- * ---
- * Get the random key string from whatever entity was last created.
- * We need this to support the new API, as part of transitioning to put Entity
- * storage in contentState.
- */
- getLastCreatedEntityKey: function getLastCreatedEntityKey() {
- logWarning('DraftEntity.getLastCreatedEntityKey', 'contentState.getLastCreatedEntityKey');
- return DraftEntity.__getLastCreatedEntityKey();
- },
-
- /**
- * WARNING: This method will be deprecated soon!
- * Please use 'contentState.createEntity' instead.
- * ---
- * Create a DraftEntityInstance and store it for later retrieval.
- *
- * A random key string will be generated and returned. This key may
- * be used to track the entity's usage in a ContentBlock, and for
- * retrieving data about the entity at render time.
- */
- create: function create(type, mutability, data) {
- logWarning('DraftEntity.create', 'contentState.createEntity');
- return DraftEntity.__create(type, mutability, data);
- },
-
- /**
- * WARNING: This method will be deprecated soon!
- * Please use 'contentState.addEntity' instead.
- * ---
- * Add an existing DraftEntityInstance to the DraftEntity map. This is
- * useful when restoring instances from the server.
- */
- add: function add(instance) {
- logWarning('DraftEntity.add', 'contentState.addEntity');
- return DraftEntity.__add(instance);
- },
-
- /**
- * WARNING: This method will be deprecated soon!
- * Please use 'contentState.getEntity' instead.
- * ---
- * Retrieve the entity corresponding to the supplied key string.
- */
- get: function get(key) {
- logWarning('DraftEntity.get', 'contentState.getEntity');
- return DraftEntity.__get(key);
- },
-
- /**
- * WARNING: This method will be deprecated soon!
- * Please use 'contentState.mergeEntityData' instead.
- * ---
- * Entity instances are immutable. If you need to update the data for an
- * instance, this method will merge your data updates and return a new
- * instance.
- */
- mergeData: function mergeData(key, toMerge) {
- logWarning('DraftEntity.mergeData', 'contentState.mergeEntityData');
- return DraftEntity.__mergeData(key, toMerge);
- },
-
- /**
- * WARNING: This method will be deprecated soon!
- * Please use 'contentState.replaceEntityData' instead.
- * ---
- * Completely replace the data for a given instance.
- */
- replaceData: function replaceData(key, newData) {
- logWarning('DraftEntity.replaceData', 'contentState.replaceEntityData');
- return DraftEntity.__replaceData(key, newData);
- },
- // ***********************************WARNING******************************
- // --- the above public API will be deprecated in the next version of Draft!
- // The methods below this line are private - don't call them directly.
-
- /**
- * Get the random key string from whatever entity was last created.
- * We need this to support the new API, as part of transitioning to put Entity
- * storage in contentState.
- */
- __getLastCreatedEntityKey: function __getLastCreatedEntityKey() {
- return '' + instanceKey;
- },
-
- /**
- * Create a DraftEntityInstance and store it for later retrieval.
- *
- * A random key string will be generated and returned. This key may
- * be used to track the entity's usage in a ContentBlock, and for
- * retrieving data about the entity at render time.
- */
- __create: function __create(type, mutability, data) {
- return DraftEntity.__add(new DraftEntityInstance({
- type: type,
- mutability: mutability,
- data: data || {}
- }));
- },
-
- /**
- * Add an existing DraftEntityInstance to the DraftEntity map. This is
- * useful when restoring instances from the server.
- */
- __add: function __add(instance) {
- var key = '' + ++instanceKey;
- instances = instances.set(key, instance);
- return key;
- },
-
- /**
- * Retrieve the entity corresponding to the supplied key string.
- */
- __get: function __get(key) {
- var instance = instances.get(key);
- !!!instance ? process.env.NODE_ENV !== "production" ? invariant(false, 'Unknown DraftEntity key: %s.', key) : invariant(false) : void 0;
- return instance;
- },
-
- /**
- * Entity instances are immutable. If you need to update the data for an
- * instance, this method will merge your data updates and return a new
- * instance.
- */
- __mergeData: function __mergeData(key, toMerge) {
- var instance = DraftEntity.__get(key);
-
- var newData = _objectSpread({}, instance.getData(), toMerge);
-
- var newInstance = instance.set('data', newData);
- instances = instances.set(key, newInstance);
- return newInstance;
- },
-
- /**
- * Completely replace the data for a given instance.
- */
- __replaceData: function __replaceData(key, newData) {
- var instance = DraftEntity.__get(key);
-
- var newInstance = instance.set('data', newData);
- instances = instances.set(key, newInstance);
- return newInstance;
- }
- };
- module.exports = DraftEntity;
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